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2022
HOUSE OF CARDS
a shape grammar
A shape grammar exploration into the design space offered by the folding and cutting of playing cards.
CONTEXT
4.521 Visual Computing
MIT SA+P
SOFTWARE
Rhinoceros3D
COLLABORATORS
Jeonghuyn Yoon
SUPERVISORS
Terry Knight
Playing cards have been used to create assemblies for as long as they existed, both in physical and in-game contexts. This project examines new architectural possibilities for playing cards using slots and folds. Two card types create the assembly - the trump card with 4 slits and the wild card with a fold and 2 slits. Using the spatial relationship "follow suit" within the context of the two rules, a design space of 32 options is created and explored.
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